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Annalise Alvarez
Annalise Alvarez

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Mar 31, 2021

Finals Brainstorm

The first idea I had for the final was a game based around environmentalism. The story would be about a farmer who moved away from the city because he hated the constant busyness and stress, but soon after his move to the countryside a factory was built nearby that began…

2 min read

2 min read


Mar 25, 2021

Gameplay Journal #9

The game I chose this week was Papers Please. In this game, you play the character of a border agent in the fictional country known as Arstotzka, where you have to check and verify entering passports and other papers. As the story progresses, the rules change and new requirements are…

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2 min read


Mar 9, 2021

Gameplay Journal #8

I played the game A Blind Legend, an action/RPG based entirely on sound. The purpose of the game was to create an immersive experience specifically for visually impaired or blind individuals. It uses binaural technology to build a three dimensional soundscape that the player moves through and interacts with. I…

2 min read

2 min read


Mar 2, 2021

Gameplay Journal #7

This week, I wanted to talk about the social values and environmental narrative in the game Stardew Valley. There are two routes towards completing the game- The first(true) ending is reached by restoring the Community Center and working with the Junimo forest spirits to bring the town together, and the…

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2 min read


Feb 17, 2021

Gameplay Journal #5

Menkman describes a glitch as “an unexpected and abnormal modus operandi, a break from (one of) the many flows (of expectations) within a technological system” (Menkman 341). I agree with this definition, as I also see glitches as unexpected or accidental breaks in the system. In my own words I…

1 min read

1 min read


Feb 10, 2021

Gameplay Journal #4

This week, I chose to discuss Hyper Reality, an experimental mod of Quake III. I found its utter chaos to be compelling because the sheer amount of visuals caught my eye. The goal of Hyper Reality was to give a literal, visual representation of the concept of hyper consumption by…

1 min read

1 min read


Feb 2, 2021

Gameplay Journal #3

The game modification I played for this week was Enderal, a total conversion mod of Skyrim. It uses Skyrim’s base assets and functions to create an entire new story and world, with new characters and creatures. It improves on Skyrim’s graphics (particularly on character models) and introduces new areas to…

1 min read

1 min read


Jan 27, 2021

Gameplay Journal #2

The game I played this week is The Forest, a survival/adventure type game. It was made in Unity, a game engine that has been used to make a wide variety of games. The reading states, “At its heart, the game engine is also a particular way of organizing the structure…

2 min read

2 min read


Jan 19, 2021

Gameplay Journal Entry #1

A game I’ve been playing a lot of recently is Assassin’s Creed: Valhalla. It’s an open-world action/adventure game, where your goal is to forge alliances and build up your Viking settlement to take control over England. As the newest installment to the series, the game brings another layer of lore…

2 min read

2 min read

Annalise Alvarez

Annalise Alvarez

1 Follower

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